local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133106050
L1_1 = {}
L2_1 = {}
L2_1.config_id = 50001
L2_1.monster_id = 21011201
L3_1 = {}
L3_1.x = -699.125
L3_1.y = 215.846
L3_1.z = 1307.097
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 245.845
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 50002
L3_1.monster_id = 21010601
L4_1 = {}
L4_1.x = -701.46
L4_1.y = 214.765
L4_1.z = 1304.446
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 339.617
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 9016
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 50003
L4_1.monster_id = 21020301
L5_1 = {}
L5_1.x = -692.561
L5_1.y = 217.481
L5_1.z = 1311.745
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 227.834
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.disableWander = true
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 50004
L5_1.monster_id = 21030101
L6_1 = {}
L6_1.x = -694.69
L6_1.y = 217.201
L6_1.z = 1311.741
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 87.687
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.disableWander = true
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 50005
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = -693.381
L7_1.y = 216.906
L7_1.z = 1309.035
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 21.533
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 50006
L7_1.monster_id = 21010601
L8_1 = {}
L8_1.x = -700.227
L8_1.y = 216.927
L8_1.z = 1314.363
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 315.332
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.pose_id = 9011
L7_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 50007
L2_1.gadget_id = 70220013
L3_1 = {}
L3_1.x = -703.026
L3_1.y = 216.847
L3_1.z = 1316.204
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 8
L3_1 = {}
L3_1.config_id = 50008
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = -688.673
L4_1.y = 217.707
L4_1.z = 1311.329
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 32
L3_1.area_id = 8
L4_1 = {}
L4_1.config_id = 50009
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = -702.749
L5_1.y = 216.75
L5_1.z = 1314.526
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 8
L5_1 = {}
L5_1.config_id = 50010
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = -689.367
L6_1.y = 217.926
L6_1.z = 1312.724
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.area_id = 8
L6_1 = {}
L6_1.config_id = 50011
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = -688.229
L7_1.y = 218.053
L7_1.z = 1312.785
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 32
L6_1.area_id = 8
L7_1 = {}
L7_1.config_id = 50012
L7_1.gadget_id = 70220005
L8_1 = {}
L8_1.x = -701.724
L8_1.y = 216.907
L8_1.z = 1314.768
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 32
L7_1.area_id = 8
L8_1 = {}
L8_1.config_id = 50013
L8_1.gadget_id = 70211012
L9_1 = {}
L9_1.x = -702.167
L9_1.y = 216.722
L9_1.z = 1312.775
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 2.771
L9_1.y = 176.291
L9_1.z = 354.844
L8_1.rot = L9_1
L8_1.level = 26
L8_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L9_1 = GadgetState
L9_1 = L9_1.ChestLocked
L8_1.state = L9_1
L8_1.isOneoff = true
L8_1.persistent = true
L9_1 = {}
L9_1.name = "chest"
L9_1.exp = 1
L8_1.explore = L9_1
L8_1.area_id = 8
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1050014
L2_1.name = "ANY_MONSTER_DIE_50014"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_50014"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_50014"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 50003
L5_1 = 50004
L6_1 = 50005
L7_1 = 50006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 50007
L5_1 = 50008
L6_1 = 50009
L7_1 = 50010
L8_1 = 50011
L9_1 = 50012
L10_1 = 50013
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_50014"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 50001
L6_1 = 50002
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_50014 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 50013
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_50014 = L1_1
